Quick Update: Transparency update and to let people know how things work. The calculation of game point costs is very simply based on Revenue vs Expense. Revenue sucks due to multiple reasons most recently twitch cutting my revenue by around another 40% by becoming partner(ya makes no sense but its the reality). More so people use alts, lots of them. Why don't i ban them? cause they make more theres no stopping it as twitch provides no adequate tools to fight it. I only adjust point costs when a game is restocked - i could be adjusting them on a daily based on current market prices but i dont as im always trying to hand out as many games as possible. Its worse than making negative money per day currently. I have worked 52 days in a row spending money every day(alot of money) waiting for a check from twitch to end up still oweing for each month. To try and help legit viewers, i added a second channel so legit people could increase their point accumulation rate. Next step ill be trying out adding some subscriber only rewards so i can offer higher tier rewards at better point ratios. two channels plus the subscriber rewards should put game collection rate at twice as fast as december for subbed legit users. Its not to increase subscribers as the revenue from subs is very low, its the only twitch system that maybe able to cut down on mass alts collecting top tier games and allow me to get games in the hands of people who deserve them and not farms of 20-100 accounts. All in all even though things are absolutely miserable on my end i'm still trying to create ways for legit users to obtain games. Hope this helps explain some things and what the plans are to get games in legit users hands. Thanks for your support.